Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33117
?
23902
?
12267
?
45598
?
16310
?
12347
?
11782
?
27698
?
14699
?
22049
Total damage to objectives
6860
65894
2809
12775
6771
2478
20075
8078
5510
2076
Total damage to buildings
5867
13413
2809
7198
2518
2478
1742
3330
2225
0
Total damage shielded
0
0
0
0
7897
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Twofold Hex (Q)

152xpressed

Across the Veil (W)

26xpressed

The Weirding (E)

135xpressed

Between Worlds (R)

11xpressed

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Aurora

Summoner spell

Most popular spells
?
?
48.8% WR(11904 Matches)
?
?
50.3% WR(1136 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
47.83% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Aurora
?
Zed
0.75KDA1.57
0.14%Kill Participation0.39%
19Vision Score10
12,267Damage Dealt27,698
1Max CS Advantage47
55CS in First 10 Minutes87

Minions have varying gold values depending on their type, and the CS gap results in an approximate 614 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue63,933G
Difference+11,428G
Red52,505G
?
13,702G
?
16,926G
?
7,735G
?
15,539G
?
10,031G
4,034G
5,752G
3,370G
5,672G
660G
9,668G
?
11,174G
?
11,105G
?
9,867G
?
10,691G
?